Town: Têkë-bècê Fêqê

Têkë-bècê Fêqê

Têkë-bècê Fêqê
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceQíîsîrêyê Sêpíêto Zone
RegionSehiiukho Moor
Founded1722
Community LeaderCity Manager Faeliel Fyënmeshe
Area6 km2 (2 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation1428 m (4685 ft)
Average Yearly Precipitation267 cm/y (105 in/y)
Population1453
Population Density242 people per km2 (726 people per mi2)
Town AuraTransmutation
Naming
Native nameTêkë-bècê Fêqê
Pronunciation/ˈtɘkë/ /ˈbècɘ/
Direct Translation[sour; bitter] [camera]
Translation[Not Yet Translated]

Têkë-bècê Fêqê (/ˈtɘkë/ /ˈbècɘ/ [sour; bitter] [camera]) is a subtropical Town located in the Qíîsîrêyê Sêpíêto Zone of the Union of Engineers.

The name Têkë-bècê Fêqê is derived from the Iron Elvish language, as Têkë-bècê Fêqê was founded by Carandoliel Treg̈ga, who was culturaly Iron Elven.

Climate

Têkë-bècê Fêqê has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a warm 26°C (78°F). Têkë-bècê Fêqê receives an average of 267 cm/y (105 in/y) of precipitation, most of which comes in the form of rain during the spring. Têkë-bècê Fêqê covers an area of nearly 6 km2 (2 mi2), and an average elevation of 1428 m (4685 ft) above sea level.

Overview

Têkë-bècê Fêqê was founded durring the early 18th century in late winter of the year 1722, by Carandoliel Treg̈ga. The establishment of Têkë-bècê Fêqê was somewhat plagued by a lack of willing colonists, leading to Carandoliel Treg̈ga electing to pay people to resettle in Têkë-bècê Fêqê.

Têkë-bècê Fêqê was built using the conventions of Iron Elven durring the early 18th century. Naturaly, all settlmentss have their own look to them, and Têkë-bècê Fêqê is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Têkë-bècê Fêqê is buildings are arranged arround a network of premissive cobblestone streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The town posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. The town's failry decent fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.

Têkë-bècê Fêqê is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the town like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife. You get the terrible feeling that whatever it was, the wound it left will simply never heal. This town is as a necropolice.

Civic Infrastructure

Têkë-bècê Fêqê has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Têkë-bècê Fêqê. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Têkë-bècê Fêqê's parks.

Têkë-bècê Fêqê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Têkë-bècê Fêqê.

Têkë-bècê Fêqê has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Têkë-bècê Fêqê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Têkë-bècê Fêqê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Têkë-bècê Fêqê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Têkë-bècê Fêqê's public wards, blessings, and other arcane systems.

Têkë-bècê Fêqê has an Millitary Academy which trains military officers and specilists.

Têkë-bècê Fêqê possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Têkë-bècê Fêqê's grid is powered by a boiler and turbine based power plant.

Têkë-bècê Fêqê possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Têkë-bècê Fêqê has a first rate hospital which caters to anyone in need of long term medical care.

Têkë-bècê Fêqê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Têkë-bècê Fêqê's natural decorations nor waterways.

Têkë-bècê Fêqê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Têkë-bècê Fêqê has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Têkë-bècê Fêqê's town hall was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

In Têkë-bècê Fêqê leaves and flower petals never touch the ground.

The Guardian, Graven near Têkë-bècê Fêqê are known to be almost tame, such that they can be put to domestic use.

Têkë-bècê Fêqê's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves drinking to channel Conjuration energies of tier 2 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 6
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5855 m2
    • Cattle and Similar Creatures: 363
    • Poultry: 4359
    • Swine: 290
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 145

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 8
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 9
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 7
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 14
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 6
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 5

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

463 of Têkë-bècê Fêqê's population work within a Foundational Occupation.

961 of Têkë-bècê Fêqê's population do not work in a formal occupation, but do contribute to the local economy. 29 (2%) are noncontributers.

Points of Interest

Têkë-bècê Fêqê is cursed with recurrent spells of some troublesome disease. The affliction isn’t so fatal as to make living there impossible, but it adds suffering and expense to local lives. The plague might be the product of an ancient curse, the results of long lost toxic remains, or an unavoidable byproduct of whatever industry or purpose justifies the city. It’s probably not overly contagious, but visitors may be in some peril all the same.

Têkë-bècê Fêqê's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

The the a pair of schynbalds of Conjuration, an a pair of schynbalds imbued with potent amounts of Conjuration energies was created near Tefê-recivi Fêqê by in time immemorial, reportedly some time during the early 2nd century.

History